Chill Touch (Dungeons & Dragons 5th Edition) - Spell Review

Spell Level: Cantrip
School: Necromancy
Casting Time: 1 action
Range: 120 feet
Components: V, S
Duration: 1 round

Overview: Chill Touch is a necromancy cantrip available to several spellcasting classes, including wizards, sorcerers, and warlocks. It is a versatile and potent cantrip, combining damage with a hindering effect that can be particularly effective against certain types of creatures.

Mechanics: When cast, Chill Touch creates a ghostly skeletal hand that delivers a chilling touch to a creature within range. The caster makes a ranged spell attack against the target. On a hit, the target takes 1d8 necrotic damage and cannot regain hit points until the start of the caster's next turn. Additionally, if the target is an undead creature, it has disadvantage on attack rolls against the caster until the end of the caster's next turn. The spell's damage increases by 1d8 at 5th level (2d8), 11th level (3d8), and 17th level (4d8).

Pros:

  1. Long Range: With a range of 120 feet, Chill Touch can be used to strike enemies from a safe distance.

  2. Healing Prevention: The inability for the target to regain hit points can be strategically significant, especially against foes with regenerative abilities.

  3. Undead Disadvantage: The additional effect of imposing disadvantage on undead creatures' attack rolls provides a defensive benefit for the caster.

Cons:

  1. Ranged Spell Attack: Requires a successful hit roll, which can be less reliable than saving throw-based cantrips.

  2. Single Target: Affects only one creature per casting, limiting its utility against groups of enemies.

  3. Damage Type: Necrotic damage can be less effective against certain creatures that have resistance or immunity to this damage type.

Conclusion: Chill Touch is a valuable cantrip for any spellcaster, offering a combination of damage and utility that can be particularly effective in specific situations. Its ability to prevent healing and hinder undead creatures makes it a versatile choice in a variety of encounters. While its reliance on a hit roll and single-target limitation are considerations, the long range and strategic benefits make Chill Touch a strong option for both offensive and defensive purposes.